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Beast Mode is a custom chat mode for VS Code agent that adds an opinionated workflow to the agent, including use of a todo list, extensive internet research capabilities, planning, tool usage instructions and more. Designed to be used with 4.1, although it will work with any model.
Installation Instructions
Go to the "agent" dropdown in VS Code chat sidebar and select "Configure Modes".
...as you can see, it is literally transparent - you can look right into it! The components and physical connections between them, laid bare - they even put stupid lights on many of the components now, anticipating this level of transparency. Must be pretty easy to see how it works, right?
Well, no, of course not. Most of the interesting stuff is still obscured, happening at an atomic level inside what are literal black boxes. The layer at which it is transparent is irrelevant to most of the problems I might have to solve. When discussing the potential benefits of, costs of, and need for transparency in a system, it is critical to first establish the layer being discussed - otherwise, you may very well end up with a gaudy display that serves no real purpose. This is as true in social systems as it is in physical ones such as
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Bugfix for pyvis-0.3.2 'title' property for tooltip cannot parse HTML elements
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Convert purchase order to vendor bill -- Odoo 18.3+ workaround
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A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
Virt-Manager QEMU/KVM on CachyOS (Arch-based distros)
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