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Massive (1 tile x1 tile x 15 ft) Z-fighting issue with Wooden Coaster steep turn supports #15826

@CSEverett

Description

@CSEverett

Operating System

Windows 7, 64 bit

OpenRCT2 build

OpenRCT2, v0.3.4.1 (5087e77)

Describe the issue

There's a bug that I hesitate to call Z-fighting due to just how big it is, but on a wooden coaster when a train goes from a gradual-to-steep piece to a steep turn, every time a car passes between them a 15 ft high section of supports under the gradual-to-steep piece does this: (dead center in the video at top of lift hill, from 7 seconds onward)

It also does this in Vanilla, both the Steam version and the Triple Thrill pack directly from CD. Don't remember fully whether it got tested with 4-person cars, but if it did there's the same problem. This is unsurprisingly rather distracting given the large size. Fixable?

Area(s) with issue?

The bug also exists in RCT2 (vanilla)

Steps to reproduce

Attachments

wooden.coaster.graphics.problem.mp4

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    original bugThis was an issue in the original game already.z-fighting

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