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There's a bug that I hesitate to call Z-fighting due to just how big it is, but on a wooden coaster when a train goes from a gradual-to-steep piece to a steep turn, every time a car passes between them a 15 ft high section of supports under the gradual-to-steep piece does this: (dead center in the video at top of lift hill, from 7 seconds onward)
It also does this in Vanilla, both the Steam version and the Triple Thrill pack directly from CD. Don't remember fully whether it got tested with 4-person cars, but if it did there's the same problem. This is unsurprisingly rather distracting given the large size. Fixable?