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Description
Is it possible to create a specific parameter for a node, for example "Nest", which would allow the bot to search for a specific point on the map? One of the bots (with a given class/name) must specifically search for this specific node, and when it is found, the bot writes the “kill” command to the console, thereby creating a nest next to the node.
I managed to find a function responsible for nest spawning, and successfully added it in the class of a specific zombie. However, some problems arose, more precisely, the uncontrolled respawning of nests, including right in front of the barricades. I'll try to add conditions for the distance to the players and sigils. Taking into account the fact that you can create your own network of nodes for bots, it would be possible to precisely control the creation of nests through it.
How difficult would such a task be?