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Scenery objects that can be placed on tile edges (walls, fences) are rendered over steep-to-vertical track pieces on the same tile:
See several testcases in attached park.
Placing the scenery object on the neighbouring edge of an adjacent tile does not trigger this bug (see "LIM Launched Roller Coaster 10" in attached park).
Area(s) with issue?
No response
Steps to reproduce
Build a coaster track with a steep-to-vertical track piece
place a scenery object next to that piece on the same tile on the left/right/behind edge