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Objects (track pieces, scenery) with hidden supports via "use tile inspector to move it under 'surface'" that are built over water turn invisible when approaching the bottom edge of the viewport.
At first I thought it happened when the "ocean floor" scrolled out of the viewport, but this seems to not be the case: Different water depths make no obvious difference.
This does not happen to objects over land.
vanishing_track.mp4
Steps to reproduce
build track or scenery with visible supports over water.