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When having ride and footpath construction windows open and raising the to-be-placed footpath tile with Shift (and moving the cursor up), a VirtualFloor will be shown not only for the footpath tile, but also for the ride construction.
Some flickering is going on also.
Expected behavior: Show only the VirtualFloor associated with the footpath (as that's the thing you're gonna build when clicking anywhere on the map).
Happened regardless of the renderer (software / openGL).
Steps to reproduce
Open some park.
Start building a tracked ride.
With the ride construction still open, open footpath construction (choose single tile mode)
Move the cursur somewhere on te map (to place a path tile), hold shift and raise the footpath
Observe that a VirtualFloor is shown for both the ride and the footpath.