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original bugThis was an issue in the original game already.This was an issue in the original game already.
Description
OS: win10
Version: 0.0.5 develop
Commit: 4149bcd
The mechanic heading for the ride on the left takes the much slower single-wide path instead of the path heading straight to it. Changing the faster path to be one tile wide fixes the issue, as well as making the slow path 2 tiles wide.
I have not tested it in vanilla as my installation seems to be broken.
Steps to reproduce:
- Open the save
- Put the mechanic in the top-right corner
- Make sure the ride breaks down
- Watch the mechanic take a long walk
What could have been a 2 day walk, took this mechanic three full in-game months (15 minutes) (and he even gave up four times doing so). Making the path go back beyond where the mechanic started seems to prevent this too.
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original bugThis was an issue in the original game already.This was an issue in the original game already.