Add SphericalGLSurfaceView
support to PlayerSurface
#2619
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This change allows
PlayerSurface
to render video usingSphericalGLSurfaceView
when specifying theSURFACE_TYPE_SPHERICAL_GL_SURFACE_VIEW
type.The Compose demo has also been updated to include a 360 video example that utilizes this new surface type.
Note
The 360° video used in the video comes from Bitmovin. I've added a link to the page in the demo source code. Let me know if you'd rather use a different video or handle attribution differently.