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Insights: hajimehoshi/ebiten
Overview
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- 2 Merged pull requests
- 0 Open pull requests
- 10 Closed issues
- 0 New issues
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2 Pull requests merged by 2 people
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Clarify Image Set does nothing for out-of-bounds coordinates
#3277 merged
Jul 19, 2025 -
Only check sub image cache once per tick
#3276 merged
Jul 18, 2025
10 Issues closed by 1 person
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vector: rendering a lot of paths is super slow
#3275 closed
Jul 19, 2025 -
Suggestion: Add Random Walker Example
#3274 closed
Jul 18, 2025 -
ebiten.CursorPosition() lags behind actual cursor position
#3273 closed
Jul 18, 2025 -
vector: rendering 1000 paths crashes
#3272 closed
Jul 17, 2025 -
vector: add a way to get the bounding box from a vector.Path
#3271 closed
Jul 17, 2025 -
vector: `FillPath` and `StrokePath` don't work on some machines
#3270 closed
Jul 15, 2025 -
audio: add `Decode`
#3101 closed
Jul 13, 2025 -
mobile: Remove golang.org/x/mobile dependencies if possible
#940 closed
Jul 13, 2025 -
mobile: Black screen with Cherry Mobile Flare J3 Lite
#945 closed
Jul 13, 2025 -
internal/graphicsdriver/opengl: use `COMPLETION_STATUS_KH` to check program compilation in parallel
#3078 closed
Jul 13, 2025
7 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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ebiten: Add the same API as `Wheel()` but unifying the units between desktops and browsers
#1821 commented on
Jul 13, 2025 • 0 new comments -
handle asynchronous input events
#1704 commented on
Jul 13, 2025 • 0 new comments -
Using some usb headsets causes RunGame to wait 10 seconds before launch
#3138 commented on
Jul 13, 2025 • 0 new comments -
a resize event might not be fired on iOS Chrome
#3067 commented on
Jul 13, 2025 • 0 new comments -
internal/graphicsdriver: support Vulkan
#389 commented on
Jul 13, 2025 • 0 new comments -
audio: `Decode` and `RegisterFormat`
#3195 commented on
Jul 13, 2025 • 0 new comments -
ebiten: improve `DrawImage` memory usage
#3145 commented on
Jul 19, 2025 • 0 new comments