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Fix Star Ocean with MSAA enabled: don't use the blit optimization (Vulkan) #20233

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merged 1 commit into from
Apr 10, 2025

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hrydgard
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Can't blit to multisampled images, so let's just use the path where we multipass-draw the stencil buffer directly instead of drawing it at a small scale and then upscaling it.

Fixes the Star Ocean part of #20105

@hrydgard hrydgard added the GE emulation Backend-independent GPU issues label Apr 10, 2025
@hrydgard hrydgard added this to the v1.19.0 milestone Apr 10, 2025
@hrydgard hrydgard merged commit 92cccfc into master Apr 10, 2025
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@hrydgard hrydgard deleted the msaa-fixes branch April 10, 2025 20:01
@hrydgard hrydgard changed the title Fix Star Ocean with MSAA enabled: don't use the blit optimization Fix Star Ocean with MSAA enabled: don't use the blit optimization (Vulkan) Apr 10, 2025
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