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Define how a WebGLFramebuffer is allocated from XRWebGLLayerInit options  #671

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@toji

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@toji

Called out by @NellWaliczek during review of #656. We should be more explicit about exactly how the options specified in XRWebGLLayerInit contribute to the framebuffer that is allocated for an XRWebGLLayer. Specifically the alpha, depth, and stencil options.

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fixed by pending PRA PR that is in review will resolve this issue.help wantedThis is a good issue for anyone to pick up and work on filing a PR for.

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