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EngineChanges involving engine code (mostly C or MIPS assembly)Changes involving engine code (mostly C or MIPS assembly)Media AssetsChanges involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)Changes involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)ToolingChanges involving game tooling (mostly Python)Changes involving game tooling (mostly Python)enhancementNew feature or requestNew feature or request
Description
- Improve .MDL format to include proper material (flat, gouraud, texture) information and rigging information
- Create a new format or increment .MDL format to include model animation information
- Analyze the need for a terrain model format (export fixed sections)
- Create a Blender exporter to .MDL + animation formats
- Create a Blender exporter to export terrain information
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EngineChanges involving engine code (mostly C or MIPS assembly)Changes involving engine code (mostly C or MIPS assembly)Media AssetsChanges involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)Changes involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)ToolingChanges involving game tooling (mostly Python)Changes involving game tooling (mostly Python)enhancementNew feature or requestNew feature or request
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