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Copy file name to clipboardExpand all lines: docs/bugs_and_glitches.md
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@@ -2063,6 +2063,7 @@ Most trainer classes always use the same sprite and color for their overworld NP
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-[maps/Route44.asm](https://github.com/pret/pokecrystal/blob/master/maps/Route44.asm): `TrainerPokemaniacZach` should use `PAL_NPC_BLUE`, not `PAL_NPC_GREEN`
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-[maps/UnionCaveB2F.asm](https://github.com/pret/pokecrystal/blob/master/maps/UnionCaveB2F.asm): `TrainerCooltrainermNick` should use `SPRITE_COOLTRAINER_M`, not `SPRITE_ROCKER`
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-[maps/FuchsiaPokecenter1F.asm](https://github.com/pret/pokecrystal/blob/master/maps/FuchsiaPokecenter1F.asm): `FuchsiaPokecenter1FNurseScript` should use `PAL_NPC_RED`, not `PAL_NPC_GREEN`
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-[maps/IlexForest.asm](https://github.com/pret/pokecrystal/blob/master/maps/IlexForest.asm): `TrainerBugCatcherWayne` should use `SPRITE_BUG_CATCHER` and `PAL_NPC_BROWN`, not `SPRITE_YOUNGSTER` and `PAL_NPC_GREEN`
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Most of the NPCs in [maps/NationalParkBugContest.asm](https://github.com/pret/pokecrystal/blob/master/maps/NationalParkBugContest.asm) and [maps/Route36NationalParkGate.asm](https://github.com/pret/pokecrystal/blob/master/maps/Route36NationalParkGate.asm) are also inconsistent with their trainers from other maps:
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