rlGetProcAddress function #4994
danilwhale
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@danilwhale you mean these functions? |
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maybe add function like
rlGetProcAddress
to get OpenGL'sGetProcAddress
used by platform for easier interop with raylib through bindings? in case with C# you need to write OpenGL context loaders for different OS, unlike C, where you can just import glad.h and use OpenGL.Beta Was this translation helpful? Give feedback.
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