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platform: LinuxLinux platformLinux platform
Description
Please, before submitting a new issue verify and check:
- I tested it on latest raylib version from master branch
- I checked there is no similar issue already reported
- I checked the documentation on the wiki
- My code has no errors or misuse of raylib
Issue description
When the window is on multiple monitors, the X component of GetMousePosition() is not updated for the region visible on the monitor that does not contain the top left corner. The Y component is updated as expected.
Environment
OS: Arch Linux x86_64
Kernel: 6.14.4-arch1-1
WM: Hyprland
CPU: AMD Ryzen 5 5600X (12) @ 4.654GHz
GPU: AMD ATI Radeon RX 7700 XT / 7800 XT
INFO: GL: Supported extensions count: 239
INFO: GL: OpenGL device information:
INFO: > Vendor: AMD
INFO: > Renderer: AMD Radeon RX 7800 XT (radeonsi, navi32, LLVM 19.1.7, DRM 3.61, 6.14.4-arch1-1)
INFO: > Version: 4.6 (Core Profile) Mesa 25.0.4-arch1.1
INFO: > GLSL: 4.60
Issue Screenshot
2025-05-09.22-02-20.mp4
Code Example
// gcc main.c -o main -lraylib
#include <raylib.h>
int main(void) {
InitWindow(400, 400, "GetMousePosition() Bug Example");
SetTargetFPS(60);
while (!WindowShouldClose()) {
if (IsKeyPressed(KEY_Q)) break;
Vector2 mouse_position = GetMousePosition();
TraceLog(LOG_INFO, "Mouse Position: (%f, %f)", mouse_position.x, mouse_position.y);
BeginDrawing();
ClearBackground(RAYWHITE);
DrawCircle(mouse_position.x, mouse_position.y, 10, RED);
EndDrawing();
}
CloseWindow();
return 0;
}
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platform: LinuxLinux platformLinux platform