What's Changed
- Updated city locker & biolab navmeshes by @Blueberryy in #133
- Spectator mode and New selector for navmesh modes by @delstre in #134
- Fixed Turkish Lines by @NovaDiablox in #135
- Fix jump height calculation by @b0ls in #136
- Update basics.lua by @b0ls in #138
- More controllable ladder navmeshing by @b0ls in #139
- Minor improvements to climbing and 1 cache-related fix by @b0ls in #141
- Smooth out bots climbing angles by @b0ls in #142
- Small height calculation fix by @b0ls in #143
- Players no SetAmmo by @Antizombie in #144
- Add workaround for an unsolved gamemode bug regarding the
revive
member of a player. See #148
New Contributors
- @NovaDiablox made their first contribution in #135
Full Changelog: v1.2.0...v1.3.1
Rerelease of 1.3.0 due to mess up with tags.