Saturday 3rd October, 2015
5:00pm to 5:50pm
How do you solve the worldâs hardest problems? And how would you respond if theyâre unsolvable? As user experience professionals, weâre focused on people who live and work in the here and now. We dive into research, define the problem, break down silos, and focus on peopleâs intent to create solutions.
But how does our UX work change when a project lasts not for one year, or even 10 years, but for 10,000 years or more? Enter the âWicked Problem,â or situations with so much ambiguity, complexity, and interdependencies thatâby definitionâthey canât be solved.
Using real-world examples from NASAâs Voyager program, the Yucca Mountain Nuclear Waste Repository, and other long-term UX efforts, weâll talk about the challenges of creating solutions for people whom weâll never know in our lifetimes. The ways we grapple with ambiguity give us a new perspective on our work and on what it means to build experiences that last.
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