Portal:Computer programming
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The Computer Programming Portal
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the application domain, details of programming languages and generic code libraries, specialized algorithms, and formal logic.
Auxiliary tasks accompanying and related to programming include analyzing requirements, testing, debugging (investigating and fixing problems), implementation of build systems, and management of derived artifacts, such as programs' machine code. While these are sometimes considered programming, often the term software development is used for this larger overall process – with the terms programming, implementation, and coding reserved for the writing and editing of code per se. Sometimes software development is known as software engineering, especially when it employs formal methods or follows an engineering design process. (Full article...)
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Image 1Prolog is a logic programming language that has its origins in artificial intelligence, automated theorem proving, and computational linguistics.
Prolog has its roots in first-order logic, a formal logic. Unlike many other programming languages, Prolog is intended primarily as a declarative programming language: the program is a set of facts and rules, which define relations. A computation is initiated by running a query over the program.
Prolog was one of the first logic programming languages and remains the most popular such language today, with several free and commercial implementations available. The language has been used for theorem proving, expert systems, term rewriting, type systems, and automated planning, as well as its original intended field of use, natural language processing. (Full article...) -
Image 2Logotype used on the cover of the first edition of The C Programming Language
C (pronounced /ˈsiː/ – like the letter c) is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems code (especially in kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems.
A successor to the programming language B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming languages, with C compilers available for practically all modern computer architectures and operating systems. The book The C Programming Language, co-authored by the original language designer, served for many years as the de facto standard for the language. C has been standardized since 1989 by the American National Standards Institute (ANSI) and, subsequently, jointly by the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC).
C is an imperative procedural language, supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A standards-compliant C program written with portability in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code. (Full article...) -
Image 3The Antikythera mechanism (/ˌæntɪkɪˈθɪərə/ AN-tik-ih-THEER-ə, US also /ˌæntaɪkɪˈ-/ AN-ty-kih-) is an Ancient Greek hand-powered orrery (model of the Solar System). It is the oldest known example of an analogue computer. It could be used to predict astronomical positions and eclipses decades in advance. It could also be used to track the four-year cycle of athletic games similar to an Olympiad, the cycle of the ancient Olympic Games.
The artefact was among wreckage retrieved from a shipwreck off the coast of the Greek island Antikythera in 1901. In 1902, during a visit to the National Archaeological Museum in Athens, it was noticed by Greek politician Spyridon Stais as containing a gear, prompting the first study of the fragment by his cousin, Valerios Stais, the museum director. The device, housed in the remains of a wooden-framed case of (uncertain) overall size 34 cm × 18 cm × 9 cm (13.4 in × 7.1 in × 3.5 in), was found as one lump, later separated into three main fragments which are now divided into 82 separate fragments after conservation efforts. Four of these fragments contain gears, while inscriptions are found on many others. The largest gear is about 13 cm (5 in) in diameter and originally had 223 teeth. All these fragments of the mechanism are kept at the National Archaeological Museum, Athens, along with reconstructions and replicas, to demonstrate how it may have looked and worked.
In 2005, a team from Cardiff University led by Mike Edmunds used computer X-ray tomography and high resolution scanning to image inside fragments of the crust-encased mechanism and read the faintest inscriptions that once covered the outer casing. These scans suggest that the mechanism had 37 meshing bronze gears enabling it to follow the movements of the Moon and the Sun through the zodiac, to predict eclipses and to model the irregular orbit of the Moon, where the Moon's velocity is higher in its perigee than in its apogee. This motion was studied in the 2nd century BC by astronomer Hipparchus of Rhodes, and he may have been consulted in the machine's construction. There is speculation that a portion of the mechanism is missing and it calculated the positions of the five classical planets. The inscriptions were further deciphered in 2016, revealing numbers connected with the synodic cycles of Venus and Saturn. (Full article...) -
Image 4COBOL (/ˈkoʊbɒl, -bɔːl/; an acronym for "common business-oriented language") is a compiled English-like computer programming language designed for business use. It is an imperative, procedural, and, since 2002, object-oriented language. COBOL is primarily used in business, finance, and administrative systems for companies and governments. COBOL is still widely used in applications deployed on mainframe computers, such as large-scale batch and transaction processing jobs. Many large financial institutions were developing new systems in the language as late as 2006, but most programming in COBOL today is purely to maintain existing applications. Programs are being moved to new platforms, rewritten in modern languages, or replaced with other software.
COBOL was designed in 1959 by CODASYL and was partly based on the programming language FLOW-MATIC, designed by Grace Hopper. It was created as part of a U.S. Department of Defense effort to create a portable programming language for data processing. It was originally seen as a stopgap, but the Defense Department promptly pressured computer manufacturers to provide it, resulting in its widespread adoption. It was standardized in 1968 and has been revised five times. Expansions include support for structured and object-oriented programming. The current standard is ISO/IEC 1989:2023.
COBOL statements have prose syntax such asMOVE x TO y
, which was designed to be self-documenting and highly readable. However, it is verbose and uses over 300 reserved words compared to the succinct and mathematically inspired syntax of other languages. (Full article...) -
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Kotlin (/ˈkɒtlɪn/) is a cross-platform, statically typed, general-purpose high-level programming language with type inference. Kotlin is designed to interoperate fully with Java, and the JVM version of Kotlin's standard library depends on the Java Class Library,
but type inference allows its syntax to be more concise. Kotlin mainly targets the JVM, but also compiles to JavaScript (e.g., for frontend web applications using React) or native code via LLVM (e.g., for native iOS apps sharing business logic with Android apps). Language development costs are borne by JetBrains, while the Kotlin Foundation protects the Kotlin trademark.
On 7 May 2019, Google announced that the Kotlin programming language had become its preferred language for Android app developers. Since the release of Android Studio 3.0 in October 2017, Kotlin has been included as an alternative to the standard Java compiler. The Android Kotlin compiler emits Java 8 bytecode by default (which runs in any later JVM), but allows targeting Java 9 up to 20, for optimizing, or allows for more features; has bidirectional record class interoperability support for JVM, introduced in Java 16, considered stable as of Kotlin 1.5.
Kotlin has support for the web with Kotlin/JS, through an intermediate representation-based backend which has been declared stable since version 1.8, released December 2022. Kotlin/Native (for e.g. Apple silicon support) has been declared stable since version 1.9.20, released November 2023. (Full article...) -
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Lisp (historically LISP, an abbreviation of "list processing") is a family of programming languages with a long history and a distinctive, fully parenthesized prefix notation.
Originally specified in the late 1950s, it is the second-oldest high-level programming language still in common use, after Fortran. Lisp has changed since its early days, and many dialects have existed over its history. Today, the best-known general-purpose Lisp dialects are Common Lisp, Scheme, Racket, and Clojure.
Lisp was originally created as a practical mathematical notation for computer programs, influenced by (though not originally derived from) the notation of Alonzo Church's lambda calculus. It quickly became a favored programming language for artificial intelligence (AI) research. As one of the earliest programming languages, Lisp pioneered many ideas in computer science, including tree data structures, automatic storage management, dynamic typing, conditionals, higher-order functions, recursion, the self-hosting compiler, and the read–eval–print loop.
The name LISP derives from "LISt Processor". Linked lists are one of Lisp's major data structures, and Lisp source code is made of lists. Thus, Lisp programs can manipulate source code as a data structure, giving rise to the macro systems that allow programmers to create new syntax or new domain-specific languages embedded in Lisp. (Full article...) -
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F# (pronounced F sharp) is a general-purpose, high-level, strongly typed, multi-paradigm programming language that encompasses functional, imperative, and object-oriented programming methods. It is most often used as a cross-platform Common Language Infrastructure (CLI) language on .NET, but can also generate JavaScript and graphics processing unit (GPU) code.
F# is developed by the F# Software Foundation, Microsoft and open contributors. An open source, cross-platform compiler for F# is available from the F# Software Foundation. F# is a fully supported language in Visual Studio and JetBrains Rider. Plug-ins supporting F# exist for many widely used editors including Visual Studio Code, Vim, and Emacs.
F# is a member of the ML language family and originated as a .NET Framework implementation of a core of the programming language OCaml. It has also been influenced by C#,
Python, Haskell, Scala and Erlang. (Full article...) -
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In computing, assembly language (alternatively assembler language or symbolic machine code), often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported.
The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, Coding for A.R.C.. Assembly code is converted into executable machine code by a utility program referred to as an assembler. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book The Preparation of Programs for an Electronic Digital Computer, who, however, used the term to mean "a program that assembles another program consisting of several sections into a single program". The conversion process is referred to as assembly, as in assembling the source code. The computational step when an assembler is processing a program is called assembly time.
Because assembly depends on the machine code instructions, each assembly language is specific to a particular computer architecture. (Full article...) -
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Andrew Stuart Tanenbaum (born March 16, 1944), sometimes referred to by the handle AST, is an American-born Dutch computer scientist and retired professor emeritus of computer science at the Vrije Universiteit Amsterdam in the Netherlands.
He is the author of MINIX, a free Unix-like operating system for teaching purposes, and has written multiple computer science textbooks regarded as standard texts in the field. He regards his teaching job as his most important work. Since 2004 he has operated Electoral-vote.com, a website dedicated to analysis of polling data in federal elections in the United States. (Full article...) -
Image 10Atari BASIC (1979) for Atari 8-bit computers
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1964. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn.
In addition to the programming language, Kemeny and Kurtz developed the Dartmouth Time-Sharing System (DTSS), which allowed multiple users to edit and run BASIC programs simultaneously on remote terminals. This general model became popular on minicomputer systems like the PDP-11 and Data General Nova in the late 1960s and early 1970s. Hewlett-Packard produced an entire computer line for this method of operation, introducing the HP2000 series in the late 1960s and continuing sales into the 1980s. Many early video games trace their history to one of these versions of BASIC.
The emergence of microcomputers in the mid-1970s led to the development of multiple BASIC dialects, including Microsoft BASIC in 1975. Due to the tiny main memory available on these machines, often 4 KB, a variety of Tiny BASIC dialects were also created. BASIC was available for almost any system of the era and became the de facto programming language for home computer systems that emerged in the late 1970s. These PCs almost always had a BASIC interpreter installed by default, often in the machine's firmware or sometimes on a ROM cartridge. (Full article...) -
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Eiffel is an object-oriented programming language designed by Bertrand Meyer (an object-orientation proponent and author of Object-Oriented Software Construction) and Eiffel Software. Meyer conceived the language in 1985 with the goal of increasing the reliability of commercial software development. The first version was released in 1986. In 2005, the International Organization for Standardization (ISO) released a technical standard for Eiffel.
The design of the language is closely connected with the Eiffel programming method. Both are based on a set of principles, including design by contract, command–query separation, the uniform-access principle, the single-choice principle, the open–closed principle, and option–operand separation.
Many concepts initially introduced by Eiffel were later added into Java, C#, and other languages. New language design ideas, particularly through the Ecma/ISO standardization process, continue to be incorporated into the Eiffel language. (Full article...) -
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Carphone Warehouse is a mobile phone retailer based in London, United Kingdom. In August 2014 the company became a subsidiary of Currys plc (previously named "Dixons Carphone"), which was formed by the merger of its former parent Carphone Warehouse Group with Dixons Retail. Prior to this merger, Carphone Warehouse Group was listed on the London Stock Exchange, and was a constituent of the FTSE 250 Index. Following the closure of all stand-alone UK stores in April 2020, all remaining Carphone Warehouse UK outlets were within branches of Currys PC World. In April 2021, the Carphone Warehouse business in Ireland (including all stand-alone and co-located branches and the website) was closed with immediate effect. Currys continued to use the Carphone Warehouse brand in the United Kingdom, online and, until 2021, inside Currys stores. (Full article...) -
Image 13Allen at the Flying Heritage Collection in 2013
Paul Gardner Allen (January 21, 1953 – October 15, 2018) was an American businessman, computer programmer, and investor. He co-founded Microsoft Corporation with his childhood friend Bill Gates in 1975, which was followed by the microcomputer revolution of the 1970s and 1980s. Allen was ranked as the 44th-wealthiest person in the world by Forbes with an estimated net worth of $20.3 billion at the time of his death in October 2018.
Allen quit from day-to-day work at Microsoft in early 1983 after a Hodgkin lymphoma diagnosis, remaining on its board as vice-chairman. He and his sister, Jody Allen, founded Vulcan Inc. in 1986, a privately held company that managed his business and philanthropic efforts. At the time of his death, he had a multi-billion dollar investment portfolio, including technology and media companies, scientific research, real estate holdings, private space flight ventures, and stakes in other sectors. He owned the Seattle Seahawks of the National Football League and the Portland Trail Blazers of the National Basketball Association, and was part-owner of the Seattle Sounders FC of Major League Soccer. Under Allen's helm, the Seahawks won Super Bowl XLVIII and made it to two other Super Bowls (XL and XLIX). In 2000 he resigned from his position on Microsoft's board and assumed the post of senior strategy advisor to the company's management team.
Allen founded the Allen Institutes for Brain Science, Artificial Intelligence, and Cell Science, as well as companies like Stratolaunch Systems and Apex Learning. He gave more than $2 billion to causes such as education, wildlife and environmental conservation, the arts, healthcare, and community services. In 2004, he funded the first crewed private spaceplane with SpaceShipOne. He received numerous awards and honors, and was listed among the Time 100 Most Influential People in the World in 2007 and 2008. (Full article...) -
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C++ (/ˈsiː plʌs plʌs/, pronounced "C plus plus" and sometimes abbreviated as CPP or CXX) is a high-level, general-purpose programming language created by Danish computer scientist Bjarne Stroustrup. First released in 1985 as an extension of the C programming language, adding object-oriented (OOP) features, it has since expanded significantly over time adding more OOP and other features; as of 1997[update]/C++98 standardization, C++ has added functional features, in addition to facilities for low-level memory manipulation for systems like microcomputers or to make operating systems like Linux or Windows, and even later came features like generic (template) programming. C++ is usually implemented as a compiled language, and many vendors provide C++ compilers, including the Free Software Foundation, LLVM, Microsoft, Intel, Embarcadero, Oracle, and IBM.
C++ was designed with systems programming and embedded, resource-constrained software and large systems in mind, with performance, efficiency, and flexibility of use as its design highlights. C++ has also been found useful in many other contexts, with key strengths being software infrastructure and resource-constrained applications, including desktop applications, video games, servers (e.g., e-commerce, web search, or databases), and performance-critical applications (e.g., telephone switches or space probes).
C++ is standardized by the International Organization for Standardization (ISO), with the latest standard version ratified and published by ISO in October 2024 as ISO/IEC 14882:2024 (informally known as C++23). The C++ programming language was initially standardized in 1998 as ISO/IEC 14882:1998, which was then amended by the C++03, C++11, C++14, C++17, and C++20 standards. The current C++23 standard supersedes these with new features and an enlarged standard library. Before the initial standardization in 1998, C++ was developed by Stroustrup at Bell Labs since 1979 as an extension of the C language; he wanted an efficient and flexible language similar to C that also provided high-level features for program organization. Since 2012, C++ has been on a three-year release schedule with C++26 as the next planned standard. (Full article...) -
Image 15SNOBOL ("StriNg Oriented and symBOlic Language") is a series of programming languages developed between 1962 and 1967 at AT&T Bell Laboratories by David J. Farber, Ralph Griswold and Ivan P. Polonsky, culminating in SNOBOL4. It was one of a number of text-string-oriented languages developed during the 1950s and 1960s; others included COMIT and TRAC. Despite the similar name, it is entirely unlike COBOL.
SNOBOL4 stands apart from most programming languages of its era by having patterns as a first-class data type, a data type whose values can be manipulated in all ways permitted to any other data type in the programming language, and by providing operators for pattern concatenation and alternation. SNOBOL4 patterns are a type of object and admit various manipulations, much like later object-oriented languages such as JavaScript whose patterns are known as regular expressions. In addition SNOBOL4 strings generated during execution can be treated as programs and either interpreted or compiled and executed (as in the eval function of other languages).
SNOBOL4 was quite widely taught in larger U.S. universities in the late 1960s and early 1970s and was widely used in the 1970s and 1980s as a text manipulation language in the humanities. (Full article...)
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Image 2Ada Lovelace was an English mathematician and writer, chiefly known for her work on Charles Babbage's proposed mechanical general-purpose computer, the Analytical Engine. She was the first to recognize that the machine had applications beyond pure calculation, and to have published the first algorithm intended to be carried out by such a machine. As a result, she is often regarded as the first computer programmer.
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Image 3An IBM Port-A-Punch punched card
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Image 4This image (when viewed in full size, 1000 pixels wide) contains 1 million pixels, each of a different color.
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Image 5Partial map of the Internet based on the January 15, 2005 data found on opte.org. Each line is drawn between two nodes, representing two IP addresses. The length of the lines are indicative of the delay between those two nodes. This graph represents less than 30% of the Class C networks reachable by the data collection program in early 2005.
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Image 6Grace Hopper at the UNIVAC keyboard, c. 1960. Grace Brewster Murray: American mathematician and rear admiral in the U.S. Navy who was a pioneer in developing computer technology, helping to devise UNIVAC I. the first commercial electronic computer, and naval applications for COBOL (common-business-oriented language).
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Image 7Stephen Wolfram is a British-American computer scientist, physicist, and businessman. He is known for his work in computer science, mathematics, and in theoretical physics.
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Image 10A head crash on a modern hard disk drive
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Image 11Output from a (linearised) shallow water equation model of water in a bathtub. The water experiences 5 splashes which generate surface gravity waves that propagate away from the splash locations and reflect off of the bathtub walls.
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Image 12Partial view of the Mandelbrot set. Step 1 of a zoom sequence: Gap between the "head" and the "body" also called the "seahorse valley".
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Image 14Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer. It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls. Photo taken at the Computer History Museum.
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Image 15A lone house. An image made using Blender 3D.
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Image 16Margaret Hamilton standing next to the navigation software that she and her MIT team produced for the Apollo Project.
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Image 17A view of the GNU nano Text editor version 6.0
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Image 18GNOME Shell, GNOME Clocks, Evince, gThumb and GNOME Files at version 3.30, in a dark theme
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- ... that the Gale–Shapley algorithm was used to assign medical students to residencies long before its publication by Gale and Shapley?
- ... that Phil Fletcher as Hacker T. Dog caused Lauren Layfield to make the "most famous snort" in the United Kingdom in 2016?
- ... that a "hacker" with blog posts written by ChatGPT was at the center of an online scavenger hunt promoting Avenged Sevenfold's album Life Is but a Dream...?
- ... that Rust has been named the "most loved programming language" every year for seven years since 2016 by annual surveys conducted by Stack Overflow?
- ... that both Thackeray and Longfellow bought paintings by Fanny Steers?
- ... that the study of selection algorithms has been traced to an 1883 work of Lewis Carroll on how to award second place in single-elimination tournaments?
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- 23 May 2025 –
- Authorities from Canada, Denmark, France, Germany, the Netherlands, the United Kingdom, and the U.S. announce a joint operation to crack down on malware around the world, which took down over 300 servers, neutralized 650 domains, and seized over €3.5 million (US$3.9 million) of cryptocurrency. (DW)
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