This is a non-commercial, passion-driven remake of The Legend of Zelda: Twilight Princess, rebuilt from the ground up in Unity. The goal: to bring the world of Twilight Princess to life with modern graphics, updated controls, improved UI, and a fresh presentation — while staying true to the spirit of the original game.
🌐 Visit the website: zelda.fimmel.dev
Our primary goal is to deliver a polished remastered version of Twilight Princess that exceeds expectations. Key enhancements include:
- Faithfully recreate the world and gameplay of Twilight Princess
- Modernize visuals, lighting, and environments using Unity's Universal Render Pipeline (HDRP in the future)
- Improve controls and camera for smoother gameplay on modern systems
- Introduce quality-of-life improvements and UI refinements
- Full HD Compatibility
- Preserve the nostalgic atmosphere while enhancing immersion
Our initial focus is the GameCube USA version, considered the definitive base for Twilight Princess. Once this version is complete, we plan to extend compatibility to:
- PAL GameCube
- JPN GameCube
You can view early gameplay footage, screenshots, and development logs on the website.
This is a fan-made, non-commercial project made out of love for the Zelda franchise.
All assets and characters belong to Nintendo. This remake is not affiliated with or endorsed by Nintendo in any way.
If you are from Nintendo and wish to discuss this project, please contact me directly.
A complete Doxygen-generated documentation of the project's codebase is available. It includes detailed descriptions of classes, functions, and other elements to help contributors understand and work with the code effectively.
You can access the documentation here: Project Documentation
- 🌐 Website: zelda.fimmel.dev
- 📬 Email: contact@fimmel.dev
Thank you for checking out the project! 🗡️🐺