Skip to content

Tags: MirrorNetworking/Mirror

Tags

v96.6.6

Toggle v96.6.6's commit message
fix(PlayerControllerRBBase): public configuarable smoothingFactor

v96.6.5

Toggle v96.6.5's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
fix(NetworkInformationPreview): NRE in constructor (#4034)

* Fix EditorStyles.label causing NRE in NetworkInformationPreview implicit constructor

* Update Assets/Mirror/Editor/NetworkInformationPreview.cs

---------

Co-authored-by: Liam Cary <liam.cary@arcadexr.com>
Co-authored-by: mischa <16416509+miwarnec@users.noreply.github.com>

v96.6.4

Toggle v96.6.4's commit message
fix(NetworkAuthenticator): Simplified UnityEvent

v96.6.3

Toggle v96.6.3's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
fix(NetworkBehaviourInspector): Use showSyncMethod (#4024)

v96.6.2

Toggle v96.6.2's commit message
chore(CI): UnityPack pinned versions required

DotNet Script should treat no version as use latest but doesn't.

v96.6.1

Toggle v96.6.1's commit message
fix: NetworkTransformUnreliable syncMethod warning

v96.6.0

Toggle v96.6.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
breaking(NetworkAnimator): Deprecate clientAuthority for syncDirection (

#4018)

v96.5.1

Toggle v96.5.1's commit message
chore(NetworkServer): fixed deprecation date comment

v96.5.0

Toggle v96.5.0's commit message
fix(Room Example): fix NetworkRoomManagerExt unused var warning

v96.4.0

Toggle v96.4.0's commit message

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature.
Update NetworkServer.cs (#4010)