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🕹 ECS Stickman Survivors

ECS Stickman Survivors is a minimalist top-down action prototype inspired by Vampire Survivors.
Built with Unity DOTS (ECS), it's focused on high performance, scalable spawning systems, and modular gameplay logic.

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📦 PrefabSetupEditor v1.0.0

Quickly assign materials and configure renderer options for prefabs or scene objects in bulk.

  • Assign or randomize materials recursively
  • Match mesh names for targeted setup
  • Configure shadow casting, GI, probes, motion vectors & more
    👉 View Release

📦 ConcaveHull v1.0.0

A lightweight plugin for generating concave hulls from 2D point clouds (XZ plane).
Designed for procedural outlines, collision geometry, or gameplay zones.

  • API: Hull.SetConvexHull(nodes), Hull.SetConcaveHull(concavity, scaleFactor)
  • Works with any arbitrary set of points
  • Fully deterministic & self-contained
    👉 View Release

📦 ColliderMeshCreator v1.0.0

A Unity Editor tool for generating extruded 3D collider meshes from selected MeshFilters or manually placed outline points.

  • Supports both auto and manual outline modes
  • Extrudes custom 2D outlines into 3D walls
  • Smooth outline support with Catmull-Rom spline
  • Editable handles with point insertion/removal shortcuts
  • Includes full editor UI with material preview and settings 👉 View Release

Currently in early development. More coming soon...

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