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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

[ZH] Fix Particle SW compatibility again
#1061 opened Jun 12, 2025 by helmutbuhler Loading…
[ZH] Prevent IP options from changing when changing the Display Resolution in the Options Menu Bug Something is not working right, typically is user facing Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals GUI For graphical user interface ZH Relates to Zero Hour
#1060 opened Jun 12, 2025 by xezon Loading… Major bug fixes
[CORE] Change memory order for std::atomic_flag::test_and_set in FastCriticalSectionClass and ProfileFastCS Fix Is fixing something Minor Severity: Minor < Major < Critical < Blocker
#1057 opened Jun 12, 2025 by Caball009 Loading…
[GEN][ZH] Fix incorrect default Resolution selection in the Options Menu when the loaded Resolution does not match the active Display Resolution Bug Something is not working right, typically is user facing Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1056 opened Jun 12, 2025 by xezon Loading…
[GEN][ZH] Fix crash when launching the game with an unsupported Display Resolution or when the graphics adapter does not support 800 x 600 Blocker Severity: Minor < Major < Critical < Blocker Bug Something is not working right, typically is user facing Crash This is a crash Gen Relates to Generals ZH Relates to Zero Hour
#1055 opened Jun 12, 2025 by xezon Loading… Stability fixes
[GEN][ZH] Change TheGlobalData macro to variable in debug mode for debugging convenience Minor Severity: Minor < Major < Critical < Blocker Refactor Improves the structure of the code, with negligible changes in function.
#1054 opened Jun 11, 2025 by Caball009 Draft Code foundation build up
[ZH] Set correct fake CRC for Zero Hour CD 1.04 Major Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers ZH Relates to Zero Hour
#1051 opened Jun 11, 2025 by xezon Loading… Code foundation build up
[GEN][ZH] Remove obsolete benchmark dependency Minor Severity: Minor < Major < Critical < Blocker Refactor Improves the structure of the code, with negligible changes in function.
#1038 opened Jun 9, 2025 by aliendroid1 Loading… Code foundation build up
[GEN][ZH] Re-initialize pathfinding information cells into a known state in Pathfinder::reset() Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1037 opened Jun 9, 2025 by Mauller Draft
[CMAKE] Remove obsolete interface libraries, add missing core gameengine include interface library Build Anything related to building, compiling Minor Severity: Minor < Major < Critical < Blocker
#1036 opened Jun 9, 2025 by xezon Loading… Code foundation build up
[GEN][ZH] Fix heap-use-after-free in W3DRadar::drawHeroIcon() Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime ZH Relates to Zero Hour
#1035 opened Jun 9, 2025 by xezon Loading…
1 task
Stability fixes
[GEN][ZH] Refactor implemention for Shell recreation on Display Resolution change Gen Relates to Generals GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker Refactor Improves the structure of the code, with negligible changes in function. ZH Relates to Zero Hour
#1031 opened Jun 8, 2025 by xezon Loading…
1 task
[GEN][ZH] Fix viewport scroll speed so it is independent of FPS in LookAtTranslator::translateGameMessage() Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#1026 opened Jun 7, 2025 by Mauller Loading… Major bug fixes
Simplify RecorderClass::appendNextCommand() Minor Severity: Minor < Major < Critical < Blocker Refactor Improves the structure of the code, with negligible changes in function.
#1016 opened Jun 5, 2025 by helmutbuhler Loading…
1 task
[GEN][ZH] Refactor minor code in OpenContain, TunnelContain Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Improves the structure of the code, with negligible changes in function. ZH Relates to Zero Hour
#1007 opened Jun 4, 2025 by xezon Loading…
[GEN][ZH] Fix AIGroup memory management and game crash when a player is selected in Replay playback due heap-use-after-free in GameLogic::logicMessageDispatcher() Bug Something is not working right, typically is user facing Crash This is a crash Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals ZH Relates to Zero Hour
#1004 opened Jun 3, 2025 by xezon Loading…
1 of 2 tasks
Stability fixes
[GEN][ZH] Fix static initialization order for StatDumpClass and LogClass Fix Is fixing something Minor Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime
#1003 opened Jun 3, 2025 by Caball009 Loading… Stability fixes
[ZH] Fix crashing within AIPathfind due to inadequate cleanup of pathfindinfo resources. Crash This is a crash Critical Severity: Minor < Major < Critical < Blocker Gen Relates to Generals ZH Relates to Zero Hour
#994 opened Jun 1, 2025 by Mauller Draft Code foundation build up
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