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Add socket mapping for accept(). Don't know if games use it... #19833

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Merged
merged 1 commit into from
Jan 8, 2025

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hrydgard
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@hrydgard hrydgard commented Jan 8, 2025

Was missing in #19827

@hrydgard hrydgard added this to the v1.19.0 milestone Jan 8, 2025
@hrydgard hrydgard merged commit a19523a into master Jan 8, 2025
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@hrydgard hrydgard deleted the socket-remap-followup branch January 8, 2025 20:35
@anr2me
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anr2me commented Jan 9, 2025

Probably only games that have infrastructure LAN multiplayer uses listen and accept, and probably games that use GameSpy too.

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