2.1.0 - 1.20 support, some customizability and compatibility
Hey everyone, it's been a busy year for me but I've found a bit of time to add and fix some things.
- Full 1.20 support, getting the last few blocks that weren't automatically detected
- Fix loading compatibility plugins for duplicate named plugins (#20)
- Overhaul compatibility plugins to use the Spigot event system (#28)
- Add config option to disable saving containers (chests, etc.) inventory (#27)
- Add config option to black/whitelist certain block types (#29)
- Improved accuracy and reasoning of when to teleport entities (#26)
- Support for custom explosions (Cannons support!) (#4)
- Small fix for dripleaf stems facing north
- Updated dependencies and Kotlin to 1.9.22
I'll note here that the if you disable saving a container's inventory, it will save the container but not the inventory. You can blacklist the container block type itself to fully disable saving it with its inventory.
At long last Cannons is supported! The fix ended up being dead simple so please test this yourself and let me know if it works! You can enable it by enabling the new custom explosion type in the config.yml
Also at long last, I finally published the maven repo and API docs for CreeperHeal2! If you've ever wanted to be able to repair blocks as gracefully as CreeperHeal2 does, you can now add it as a dependency to your own plugin! I'll add some extra docs later to the wiki to help get people started.
If you like the project and want to help, I'm always open to help guide new programmers and contributors! Post a discussion on GitHub or join my Discord (or Spigot but I don't check that as often). You can also donate to my PayPal (which is linked on the Spigot page) to pay for my late night coffee while I work on this thing lol.
Thank you to my Discord and the PDP Discord for helping me test and special thanks to TylorTurner who is this project's first sponsor! And thank you for using the plugin!