Unity WebGL basic multiplayer demo using WebSockets
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Updated
Mar 4, 2023 - C#
Unity WebGL basic multiplayer demo using WebSockets
Multiplayer game server for Unity 3D game
⚔ Implementation of Colyseus client using Kotlin
Introductory course in the field of Server and client side programming in python and also network of the cyber education center from campus.gov.il.
A barebone Java server framework/library for GameMaker: Studio games/clients
An example of how to roll your own basic multiplayer server using AWS Lambda, API Gateway, and DynamoDb. See video tutorial link below:
Example Unity project that demonstrates how to connect to a backend game server through WebSockets. See video tutorial below:
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This is an SFU (Selectable Forwarding Unit) server for relaying WebRTC and WebSocket packets. Intended for use in a realtime multiplayer game. This repository's webrtc implementation is mostly based on binbat's live777 and webrtc-rs.
Multiplayer server using an ECS implementation with Artemis ODB and networking with Toast Haste.
🔌 A data-driven authoritative server solution written in C#.
Immensely scalable 2D Arcade Physics Engine for massive simulation games (Dwarf Fortress, Rimworld, etc), (and multiplayer games) that need 100,000+ bodies.
Large server with multiplayer lobby
2019 Spring Semester. Large Group Project creating a multiplayer game with Java and Sockets.
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