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Small window fixes #23591
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Small window fixes #23591
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void moveToX(int16_t x) | ||
{ | ||
moveRight(x - left); | ||
} | ||
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void moveToY(int16_t y) | ||
{ | ||
moveDown(y - top); | ||
} | ||
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I think we should move our windows to store x/y pos and width/height internally. The current MakeWidget
function was always intended to a transitional solution.
Fine for now, though.
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Nice cleanup. Works fine.
- Feature: [#23328] Introducing peep animation objects, enabling custom entertainer costumes. - Feature: [#23569] Add large diagonal flat to steep and dive loop track pieces. - Improved: [#20683] Allow Giga Coaster cable lift to start after block brake section. - Improved: [#23328] The costume list in the staff window is now ordered alphabetically. - Improved: [#23540] The file browser now optionally shows a file size column. - Improved: [#23640] Building sprite repository with command line can use images array of JSON parkobj. - Improved: [#23660] The ‘special elements’ dropdown has been reorganised, now using multiple columns and separators. - Improved: [#23730] Added optional button to toolbar to rotate view anti-clockwise. - Change: [#23328] All RCT2 entertainer costumes are now available in legacy parks. - Fix: [#1479] Incorrect values provided by the in game console “get location” command. - Fix: [#21794] Lay-down coaster cars reverse on first frames of downwards corkscrew. - Fix: [#23221] Track designs are saved with an incorrect ‘air’ time statistic. - Fix: [#23368] Incorrect refund amount when deleting track pieces at or above 96m. - Fix: [#23508] Simultaneous virtual floors shown for ride and footpath. - Fix: [#23512] Holding brakes are skipped if they’re too close together. - Fix: [#23581] [Plugin] Food/drink items given to guests have no consumption duration set. - Fix: [#23591] “Install new track” button in Track Designs Manager is misaligned. - Fix: [#23618] Can no longer build diagonal brakes & block brakes on Steeplechase, Inverted Lay-down, & Inverted Multi-Dim roller coasters.
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