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External influences
Margen67 edited this page Apr 30, 2021
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This page contains a list of all external projects that have in some way been influenced by OpenRCT2 either by the fixes of bugs reported or code contributions to those projects for the purpose of OpenRCT2.
Project | |
---|---|
boringssl | Fix android compilation |
curl | |
discord-rpc | vista support, MSVC+ARM support, dispose crash, more by janisozaur, more by IntelOrca |
gcc | https://gcc.gnu.org/bugzilla/show_bug.cgi?id=84357 |
imagemagick | control dither amount |
libzip | vcpkg integration, MSVC+ARM support |
llvm | Caching of gnu_debuglink information in objcopy |
msvc | O2 generator bug, Colorization 1, Colorization 2, MSVC seems to be using OpenRCT2 as one of the test projects. |
sdl2 | audio bug, MSVC+ARM support |
vcpkg | addition of packages, multi-threaded support |
wine |
- Home
- FAQ & Common Issues
- Roadmap
- Installation
- Building
- Features
- Development
- Benchmarking & stress testing OpenRCT2
- Coding Style
- Commit Messages
- Overall program structure
- Data Structures
- CSS1.DAT
- Custom Music and Ride Music Objects
- Game Actions
- G1 Elements Layout
- game.cfg structure
- Maps
- Music Cleanup
- Objects
- Official extended scenery set
- Peep AI
- Peep Sprite Type
- RCT1 ride and vehicle types and their RCT2 equivalents
- RCT12_MAX_SOMETHING versus MAX_SOMETHING
- Ride rating calculation
- SV6 Ride Structure
- Settings in config.ini
- Sizes and angles in the game world
- Sprite List csg1.dat
- Sprite List g1.dat
- Strings used in RCT1
- Strings used in the game
- TD6 format
- Terminology
- Track Data
- Track Designs
- Track drawers, RTDs and vehicle types
- Track types
- Vehicle Sprite Layout
- Widget colours
- Debugging OpenRCT2 on macOS
- OpenGL renderer
- Rebase and Sync fork with OpenRCT2
- Release Checklist
- Replay System
- Using minidumps from crash reports
- Using Track Block Get Previous
- History
- Testing