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STEX support removal

Margen67 edited this page Apr 21, 2021 · 6 revisions

With the move to JSON-objects, we will drop support for STEX (scenario text) objects. These are used by official scenarios in order to provide translations in multiple languages. In our own save format, support for multiple languages should be built-in.

Work to be carried out:

  • Allow loading SV6 files with missing STEX objects
  • Remove scenario text selection tab from Object Selection window
  • Put all translations into the translation files (see table below)
  • Remove STEX loading and logic from the Scenario Editor and the game itself.

STEX translations were provided for all of the languages RCT2 was released in, as well as the three languages it was released in later. The following list lists all of those. A tick means that all scenario translations are present in the translation file in Localisation.

  • British English
  • American English
  • French
  • German
  • Spanish
  • Italian
  • Dutch
  • Swedish
  • Japanese
  • Korean
  • Simplified Chinese
  • Traditional Chinese
  • Brazilian Portuguese
  • Russian
  • Polish
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